If something is not covered here, please ask the SL10B Community Celebration staff, and we’ll do our best to add updates or examples.
Rights And Restrictions
Before we get started on the details, let’s go over the basic rules for participation in this SL10B Community Celebration and Second Life.
Photography and Video Rights
Photography and videoing is encouraged at the SL10B Community Celebration event.
You agree that your build or performance may be photographed or videoed by the SL10B Community Celebration organizers and used to promote the SL10B Community Celebration event. No compensation is due for this use.
You agree that your build or performance may be photographed or videoed by anyone attending the event in any capacity. The organizers encourage the taking and sharing of photos and machinima, but are not responsible for the use of any material taken by event attendees.
The SL10B Community Celebration is a General event
All of the SL10B Community Celebration regions are set to a General maturity rating. To learn more about what the General maturity rating means, you can read this article on the General Maturity Rating on the Second Life website.
Content depicting sex, strong violence, or anything else broadly offensive is not allowed. As a rough gauge, think: ‘Would I feel comfortable showing this to children or my granny?’
The SL10B Community Celebration staff will enforce compliance with the General maturity rating by builders and participants, and they may ask you to adjust your build to comply. All decisions are final.
If you are still not sure if something meets the General maturity rating requirement, contact a Sim Coordinator.
Second Life Terms Of Service and Community Standards
As part of Second Life, all of the SL10B Community Celebration regions follow the Second Life Terms of Service and the Second Life Community Standards. To learn more, you can read about Second Life Terms of Service and Community Standards on the Second Life website.
The SL10B Community Celebration staff will enforce compliance with the Second Life Terms of Service and Community Standards by builders and participants, and they may ask you to adjust your build to comply. All decisions are final.
The volunteer staff of the SL10B Community Celebration are here to help you with reasonable requests for assistance with your build. Harassing these volunteers is not acceptable. Please be courteous to these fellow Residents who donate their time for the good of the community. Any builders, exhibitors, performers or attendees who harass staff will be removed from the event.
The Exhibitor, Performer and Volunteer Application forms will be available starting on April 15.
Only one parcel will be given to an individual or group.
Watch your email for the acceptance letter or a request for clarification. Respond to any requests for clarification promptly so we can confirm your application.
In the past, some applicants have lost their acceptance letters and requests for clarification in Spam filters so please check your junk folders as well.
Claim Your Parcel
The exhibitor sims will be open to builders starting on May 26 12:00 PM (noon) SLT. Do not ask for access before this time.
- Ask for an EA (Exhibitor Assistant) in the Second Life Birthday Community group chat.
NOTE: Please be patient. The volunteer EAs are working as quickly as possible, and will handle requests in the order they see them in the group chat.
- When an EA is available, they will tell you in the group chat to check your IMs.
- The EA will IM you. Let them know that you’re ready to proceed.
- Accept the group invite to Second Life Birthday Exhibitors group.
- Accept the teleport offer.
- The EA will give you a slice of birthday cake that contains helpful notecards and other goodies.
- The EA will ask for the following: Parcel Name, Parcel Description, Parcel Texture (full-permissions texture), Build Assistants (Maximum of 4), Music Stream URL, Media Stream URL, Deed any objects (A land radio or media player), and Landing Point
NOTE: You can request these at a later time.
- The EA will tell you who your Sim Coordinator is.
- Set your group tag to Second Life Birthday Exhibitors group.
- Rez a prim on your parcel to claim it.
NOTE: If you do not claim your parcel or response after 2 days, your parcel will be offered to the next person on the standby list. A prim on your parcel shows that it is claimed.
- Have fun.
Second Life Birthday Exhibitors Group
If you need additional assistance while you are building, please ask in the Second Life Birthday Exhibitors group chat. An Exhibitor Assistant will assist you as soon as one are available.
GOOD: “I need to set my parcel name and invite a builder assistant.”
BAD: “HELP! HELP! HELP!”
WORSE: “Hey, come to the Mesh Stage for Singer Resident’s concert starting now!”
The Second Life Birthday Exhibitors group is designed solely for the purpose of streamlining information between staff and Exhibitors at the SL10B Community Celebration. You may ask questions in here and request invitations to the group for your builder assistance, but idle chat is discouraged.
For exhibitors who would like to discuss their exhibits, speak with other exhibitors, share ideas and tips, or play games, you can join The Second Life Birthday Community group if you don’t mind general discussion.
Please do not not ask for an invitation to the Second Life Exhibitors group if you are not an exhibitor.
To ensure an enjoyable and fair experience for all visitors and exhibitors at SL10B Community Celebration, official building inspectors will check and confirm all exhibitor builds.
You are required to have your building inspected at least once prior to opening. When your build is finished, ask for a building inspector in the Second Life Birthday Exhibitors group.
When a building inspector is available, they will walk through your exhibit to ensure that your build follows the building policy. This should happen within 24 hours of your request. If there are any concerns about your exhibit, the building inspector will point them out to you.
During the second week of the build window, building inspectors will tour the exhibitor builds and spot-check exhibits for issues. They will also follow up on any reports of exhibits that are clearly non-compliant with the building policy so that the you have plenty of time to correct your exhibit. They will attempt to reach you via IM, and then by notecard with a list of issues with your exhibits.
There will be a final inspection of all exhibits during the sim shutdown on June 13.
It is very important for you to have your exhibit inspected by a building inspector as early as possible, because this will allow you to correct any issues early. Nobody wants to do last-minute emergency fixes to builds before the opening.
NOTE: Your exhibit will need to comply with all policies before the opening day or it will not be included in the celebration.
Builders’ Rules And Policies
SL10B Community Celebration staff will enforce compliance with these building guidelines, and they may ask you to adjust your build to comply.
NOTE: Set your group tag to Second Life Birthday Exhibitors group before you rez your build. Objects rezzed under the wrong tag will be auto-returned.
Here are the specifications of your parcel at the SL10B Community Celebration.
32m by 32m: Each parcel is a 32 meter by 32 meter square. Please try to keep inside the boundaries. This includes the “bounding box” of non-phantom sculpties.
Exception: Phantom tree branches that overhang the sidewalk. These must have at least 2 meters of ground clearance and must not be excessive.
Terraforming: Exhibitors may not terraform their parcels. Contact a Sim Coordinator for any terraforming requests. Only minor terraforming will be allowed, and it is at the discretion of a Sim Coordinator.
Height Limit 175m: Your build must be under 175 meters tall, and it must be built from the ground up. If for some reason 175m is not enough, please contact your sim Coordinator to discuss it.
Exception: Floating objects that are integral to the build, such as clouds or birds.
No Skyboxes Or Floating Signs: You may not use skyboxes or floating signs that advertise your build.
A good build can be interesting, interactive, and inspiring. But too much of a good thing can cause performance issues.
269 Prims: You have 269 prims (or land impact units) available in your parcel.
Avoid Physical if possible: This includes builds that use or cause collisions. Physical prims can cause performance issues. Please minimize their use. Exhibits that use the physics engine must be reviewed by a Sim Coordinator to ensure that they do not cause performance issues when a sim is filled with visitors.
Avoid Temporary: Temporary prims can cause performance issues. Please minimize their use, and tell a Sim Coordinator if you are using them. Also, any temporary prims will count toward your prim count total.
Example: You have 234 prims in total, if you use 10 temporary prims then the rest of your build may not exceed 224 prims.
10m x 10m x 10m Floors: Any prims you walk on should be a maximum size of 10m x 10m x 10m. Any prims (floor or otherwise) larger than that should be set to Phantom.
Phantom: Try to set as much of your build to Phantom as possible.
Sculpts and Mesh: Sculpts and Mesh are allowed, but use standard prims or quality, low poly Mesh when possible to minimize load time for objects and textures.
Minimize Glow, Full Bright, Shiny, and Particles: Overuse of these can cause performance and appearance issues. Please minimize their use.
Link Build Together: Link your build together into as few Objects as possible. This will allow visitors to other builds to Derender your build for better photography.
Maximum Texture Size 512×512: The maximum texture size is 512×512. Also, keep the total number of separate textures used in your build to reduce load times. Consider combining textures, and using repeats and tinting.
Megaprims: Old megaprims (made by a 3rd party and not able to be changed in size) should not be used. We prefer to use the max prim size of 64x64x64 (parcels are 32m × 32m so this should be ample).
Scripting allows for wonderful and interactive builds, but can cause performance and privacy issues.
No Greeter Or Counter Scripts: Greeter and counter scripts can cause performance issues, and they also cause privacy issues. Do not use these.
Avoid Listening and Scanning Scripts: Listening and scanning scripts can cause performance issues. Please minimize their use, and tell a Sim Coordinator if you are using them.
Clickable Givers: Clickable item givers (notecards, landmarks, gifts, etc.) are allowed as long as the content is relevant to the exhibit or exhibitor. But notecard givers that spam passers-by are prohibited.
Example: An Adult-oriented community could build a General-rated exhibit at the SL10B Community Celebration that includes a landmark-giver to their home region.
Floating Text Floating/Hovertext is allowed as long as it doesn’t interfere with other builds.
We understand that commerce is a very important part of Second Life, but there are some important rules about commerce at the SL10B Community Celebration that you need to understand and follow.
No Selling: This is an exhibition, not a mall or sales fair. Your build should look like an exhibit, not a store or advertisement.
Exception: Giving away freebies or linking to a freebie on the Marketplace is fine.
No Tipjars Or Soliciting Donations: You may not rez any object which collects money or asks for contributions. While we appreciate the efforts Residents make to inform, educate, and encourage support of charitable causes, this event cannot be used as a vehicle for the procurement of donations for charity. Allowance of such can be misconstrued as a public endorsement. We make one exception to this rule – please see the performance rules below.
However, you may provide a landmark to a location which collects donations through a kiosk, or link to a website that collects donations.
Example: A charity could build an informative exhibit at the SL10B Community Celebration that includes a landmark-giver to their home region which includes donation kiosks.
The SL10B Community Celebration staff will have the final decision whether a build follows these guidelines or must be removed. All decisions are final.
We pack a lot of exhibits on to each region. Please be fair to your neighboring exhibitors so that visitors can access their exhibits, too.
No Performances: Your exhibit is not to be used a performance/music/DJ venue for the entirety of the event. Your parcel is not an event venue. Having a party/parties is fine, but scheduling artists to perform for whole blocks of a day is not acceptable. These will bring in crowds that will make it difficult for visitors to access other exhibits on the region. Instead, book a performance venue or lecture area for your party or performance.
No Camping: You may not hold contests that cause large numbers of avatars to congregate at your build for long periods of time.
No Bots: A scripted avatar bot can cause performance issues, and it also reduces the number of avatars that can visit a sim by one. Do not use these. Instead, use a welcome sign with a clickable giver script to offer up information or gift items.
OTHER CONTENT RESTRICTIONS
No Copyright Or Trademark Infringement: You may not use real life or Second Life brands, logos, sounds, or graphics that you do not own and do not have the right to use. As a rule of thumb, if you didn’t create it, or if you don’t have written permission to use it, don’t.
Usage Rules: You must follow the usage rules of content owners.
No Hate-Oriented Materials: You may not use or display hate-oriented content at your SL10B Community Celebration build. If you are not sure if something is hate-oriented material, contact a Sim Coordinator.
Performing at the SL10B Community Celebration
SETUP WINDOW: Setting up for your show is time sensitive. You will receive either a one hour (live) or two hour (DJ) slot. This time slot includes your set up time. Please do as much of your preparation off site before your set starts. Once your allotted time slot starts; the clock is ticking. It is important that you start and end on time because it is important to the schedule and fair to the performer after you.
PROPS LIMIT: There is a 350 prim limit on props and rezzables for your show. The SL10B Community Celebration is not a place to bring your entire sim, club or venue to show. Laggy, prim laden displays do not do justice to your performance time, the audience, or the event. Also, because this is Second Life, there may be rezzing issues on the day of your performance, so try to do the most with the least. We do our best to provide versatile stages, but they may be unable to accommodate every setup. If your show and props exceed 350 prims, you will need to create a “cut down” version of your show for this event.
TIP JARS: DJs, live artists and people performing on the designated events stages (Live, DJ, Lake and Cake stages) are permitted to rez a low prim tip jar where directed by the stage manager. This should not contain listening, spamming or excessive scripts.
Thank you for taking the time to read these rules and guidelines, and thank you for being a part of the SL10B Community Celebration and Second Life.